public class Animation
extends java.lang.Object
Control.animate(String, float, double).| Constructor and Description |
|---|
Animation(java.lang.String attributeName,
Control target,
float aimedValue,
double milliseconds)
Create a new animation.
|
| Modifier and Type | Method and Description |
|---|---|
void |
cancelAnimation()
Cancel the animation next frame.
|
boolean |
compare(Animation other) |
public Animation(java.lang.String attributeName,
Control target,
float aimedValue,
double milliseconds)
Frame.NO_LOOP mode).attributeName - Attribute to animate as Stringtarget - Object on which to perform the animationaimedValue - Final valuemilliseconds - Time to perform the animation in.public void cancelAnimation()
public boolean compare(Animation other)
Processing Library guiSET by Mc Zen. (c) 2021